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Demi pleine lune
Sea Of Love is a 1st person narrative puzzle game, you incarnate a jaded detective sent to investigate in a remote house, stranded in the middle of the desert after their department received an alarming distress call. Interact with objects, solve enigmas and gather clues to unravel what macabre event happened here.

Context

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This project was a 3rd year exercise made by all our teachers. We had to make a narrative game based on the documentation they gave us.
The main challenge was to make a game with a
realistic scope since we also had to work on our last year project at the same time. (Purrfect Brews)

Roles

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> Game Designer

> Lead programmer

> Narrative Designer

> Level Designer

> UX Designer

> QA Tester

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Tasks

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> Game Design

> Prototyping

(Interaction system, enigmas, thoughts/hints system)

> Character & storyline creation

> Level design

> 3D assets research

> UX/UI Reflexion

> QA testing

The Team

> 2 Game Designers

ALLEN Fanny,  RAVERA Delphine

Solo - Narrative puzzle game

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> Unreal Engine 5 (visual scripting)

> 2023, 1 month

Sea Of Love

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