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Demi pleine lune
AlmightyGoosmicLogo.png
In Almighty Goosmic, the player embodies a creature that has to make good use of elemental tiles granting them special abilities by a simple touch, helping them make it through puzzle-like levels.

Context

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This project’s theme was “First contact”. With my team (only Game Designers) we wanted to make a fun-puzzle game around it! Since no artists was working on this project, we had to search and make the props and the animations ourselves!

Roles

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> Game Designer

> Programmer

> Level Designer

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Tasks

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> Game Design

> Prototyping

> Level Design

> Assets research
> Chara Animation

(flipbook)

The Team

> 5 Game Designers

ALLEN Fanny, AXEL André, LAMOUCHE Emma, MOTA Kévin, RAVERA Delphine

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Solo - 2D Platformer

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> Unreal Engine 4.26 (visual scripting)

> 2022, 1 month

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